import configparser import pygame as pg from modules.Swamp import Swamp class Game: def __init__(self, difficulty): config = configparser.ConfigParser() config.read("conf/config.ini") sound = config['Settings']['sound'] if sound == "True": pg.mixer.init() pg.mixer.music.load('styles/background.mp3') pg.mixer.music.play(loops=-1) pg.init() size = 700, 500 self.screen = pg.display.set_mode(size) pg.display.set_caption(difficulty) self.swamp = Swamp() self.swamp.set_view(120, 160, 35) self.swamp.set_book(400, 680, 460, 630) self.running = True def start(self): while self.running: for event in pg.event.get(): if event.type == pg.QUIT: self.running = False if event.type == pg.MOUSEBUTTONDOWN: self.swamp.get_click(event.pos) size = 700, 500 self.screen = pg.display.set_mode(size) self.screen.fill((93, 101, 48)) self.swamp.render(self.screen) pg.display.flip()