добавил игру аркадия, но не полностью
добавил лягушек в книгу
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@@ -1,124 +0,0 @@
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import pygame as pg
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from math import pi
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from time import sleep
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from random import *
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class Game():
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def __init__(self):
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self.colors = [tuple([randrange(50, 256) for _ in range(3)]) for _ in range(9)]
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self.line_color = choice(self.colors)
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self.right = choice([True, False])
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self.lose = False
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self.win = False
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self.scores = 0
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def render(self, screen): # Создание круга из случайных цветов и стрелки
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pg.draw.arc(screen, (self.colors[0]),
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(120, 90, 350, 350), 0, pi / 9, 7)
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pg.draw.arc(screen, (self.colors[1]),
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(120, 90, 350, 350), pi / 9, 2 * pi / 9, 7)
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pg.draw.arc(screen, (self.colors[2]),
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(120, 90, 350, 350), 2 * pi / 9, 3 * pi / 9, 7)
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pg.draw.arc(screen, (self.colors[3]),
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(120, 90, 350, 350), 3 * pi / 9, 4 * pi / 9, 7)
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pg.draw.arc(screen, (self.colors[4]),
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(120, 90, 350, 350), 4 * pi / 9, 5 * pi / 9, 7)
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pg.draw.arc(screen, (self.colors[5]),
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(120, 90, 350, 350), 5 * pi / 9, 6 * pi / 9, 7)
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pg.draw.arc(screen, (self.colors[6]),
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(120, 90, 350, 350), 6 * pi / 9, 7 * pi / 9, 7)
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pg.draw.arc(screen, (self.colors[7]),
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(120, 90, 350, 350), 7 * pi / 9, 8 * pi / 9, 7)
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pg.draw.arc(screen, (self.colors[8]),
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(120, 90, 350, 350), 8 * pi / 9, pi, 7)
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pg.draw.line(screen, (self.line_color), [300, 270], [300, 130], 9)
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font = pg.font.Font(None, 50)
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text = font.render('Счёт:', True, (255, 255, 255))
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screen.blit(text, (50, 300))
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text = font.render(f'{self.scores}/10', True, (255, 255, 255))
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screen.blit(text, (70, 340))
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if self.lose:
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Lose.text(self)
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elif self.win:
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Win.text(self)
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def side_change(self): # Изменение стороны
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if not self.right:
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self.right = True
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elif self.right:
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self.right = False
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if color_change:
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self.old_color = self.line_color
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while self.old_color == self.line_color:
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self.line_color = choice(self.colors)
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def animation(self): # анимация (изменение координат)
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if self.right:
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sleep(0.4)
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self.color = self.colors[0]
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del self.colors[0]
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self.colors.append(self.color)
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else:
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sleep(0.4)
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self.colors.reverse()
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self.color = self.colors[0]
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del self.colors[0]
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self.colors.append(self.color)
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self.colors.reverse()
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if self.scores == 10:
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self.win = True
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def check(self):
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if self.line_color == self.colors[3] or self.line_color == self.colors[5] or self.line_color == self.colors[4]:
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self.scores += 1
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else:
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self.lose = True
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class Win:
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def text(self):
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pg.draw.rect(screen, (40, 40, 40), (0, 0, 599, 599))
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font = pg.font.Font(None, 70)
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text = font.render('Вы выиграли!', True, (255, 255, 255))
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screen.blit(text, (120, 150))
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class Lose:
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def text(self):
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pg.draw.rect(screen, (40, 40, 40), (0, 0, 599, 599))
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font = pg.font.Font(None, 70)
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text = font.render('Вы проиграли!', True, (255, 255, 255))
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screen.blit(text, (120, 150))
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if __name__ == '__main__':
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pg.init()
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size = 600, 400
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screen = pg.display.set_mode(size)
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game = Game()
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animation = False
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color_change = False
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running = True
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while running:
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for event in pg.event.get():
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if event.type == pg.QUIT:
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running = False
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if event.type == pg.MOUSEBUTTONDOWN: # Запуск игры
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if color_change == False:
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animation = True
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game.side_change()
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color_change = True
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else:
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game.side_change()
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game.check()
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if animation:
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game.animation()
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pg.display.update()
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screen.fill((40, 40, 40))
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game.render(screen)
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pg.display.flip()
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pg.display.quit()
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